Stanford University in 1972 hosted the first U.S. collegiate video game contest. Today, over 130 colleges and universities have esports teams and/or academic programs, with over $15 million in scholarships awarded during the 2016-2019 school years.
Esports, or electronic sports, which according to Wikipedia is video games competition under such categories as fighting games, first-person shooters (“Call of Duty” and “Doom”), team-focused games (“League of Legends”), and sports games such as Madden and NBA 2K.
However, as with more traditional sports, esports is mainly White and male.
This is hard to believe given the fact that over 80 percent of Black youth play video games, stressed Dr. BerNadette Lawson-Williams, an associate professor at the Johnson C. Smith University (JCSU) Metropolitan College of Professional Studies. Her twin sons, who started playing at age seven, served as her unofficial consultants, she joked.
“I was amazed to see that it [esports] was a profession once I got into the field and started to research,” she admitted