How Counterplay Games approached Godfall for PS5 and PC – VentureBeat

Share on facebook
Share on twitter
Share on reddit
Share on pinterest

Pretty soon, you’ll be able to play as one of the last of the Valorian Knights, the heroes of the looter-slasher, action-role-playing game Godfall. And for that, you can thank Keith Lee and his team at Counterplay Games.

The Emeryville, California-based studio has been working on the PlayStation 5 and PC game for three years, mostly with just 30 people. That’s a small team for a triple-A title, but Counterplay Games is a scrappy indie company that will launch a prestigious PS5 launch title before just about any other big triple-A game company.

In Godfall, you’ll hack and slice your way through ugly enemies and fantastic beasts, earning 12 kinds of armor, or Valorplates, that help you fend off your foes.

This isn’t Lee’s first time in the spotlight. He sweated out his early days at Blizzard Entertainment, working on games such as Diablo II, as well as Insomniac Games, where he worked on Resistance: Fall of Man and the original Ratchet & Clank. In the early days of the iPhone in 2008, Lee founded Booyah, a mobile game company that created

More Gaming News For You >>